REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

This is review of Bandai Plastic Model Kit Master Grade Gunpla MG 1/100 MSZ-006 Zeta Gundam ver. KA from Mobile Suit Gundam Zeta series.


MG 1/100 MSZ-006 Zeta Gundam ver. KA Review

The concept of "pursuing anime original proportions", and Ver.Ka. This item has been a hot topic since before its release, so let's take a look at how it works.


Set Contents

Let's start by checking the contents of the box. The manual includes an interview with Hajime Katoki and materials under development, which is one of the pleasures of Ver.Ka.

Let's take a look at the runners. The gray A runner that makes up the internal structure. The B-runner also contains internal frames and hand parts. This is also a gray C runner. You can also see the backing parts of the armor.

A D runner with parts such as leg joints. E runner is mechanical parts of the shin stand out. The F runner that makes up the white part of the exterior. G runner for the white part of the exterior. H runner for exterior blue part. It is molded in a slightly nostalgic light blue. I runner for flying armor.

The J-runner that makes up the flying armor and beam rifle, and the K-runner that makes up the yellow parts of each part. L runner used for the red part of the exterior.

M runner with extra finish. It will be the accent of each part. M runner close up. By arranging these in each part, it creates a sense of precision and a "modern Gunpla-likeness".

The N runner for the camera and sensor parts is molded in colorless clear. Blade parts for the beam saber are also included. Ver.Ka's standard water slide decal. This still contains caution marks.

The last is the foil seal. By sticking it on the eye camera or sensor part, it reflects light and shines brightly. 


Works in Progress MG 1/100 MSZ-006 Zeta Gundam ver. KA

Head Unit

The bear part is a separate part, perhaps following the recent Gunpla. The eye camera is a colorless clear part. Put a foil sticker on the combination. It has a very sharp and three-dimensional face. The protrusion on the bear is very Zeta Gundam-like.

Neck parts are two movable shafts, the part that connects to the torso and the part that connects to the head. This makes it perfect for upward movement. Combining mask parts and neck parts. Extra finish parts are set for Vulcan.

Install the vulcan. The crest's camera parts are molded in colorless clear, and a foil sticker is attached from above. area around the duct is a separate part and has a sharp finish.

Attach the side parts. A memo was also included in the materials in the instruction manual, but I also feel that the bottom edge of the mask is not in a straight line.

Attach the head to the base part on the body side. The neck can move forward, and the lower bar-shaped parts can also move. Attach the yellow collar parts. It's cool to see a glimpse of gray detail on the side.

Two types of antennas are included: fixed and movable. You can't see it in the picture, but the forehead has a properly engraved "Z" mold. Attach the antenna to complete the head.


Body Unit

The frame part is equipped with a folding gimmick for the abdomen. The parts corresponding to the left and right flanks are folded in the center. There is a lock mechanism in the part indicated by the red circle, so the abdomen will not be folded when in Mobile Suit form.

Attach the exterior to complete the abdomen. Combine it with the head part you made earlier. The bar-shaped part on the underside of the head unit hits the abdomen frame as shown in the photo, acting as a stopper to prevent the head from sinking into the torso when in MS mode.

Attach the joint parts and the back exterior here. The plate on the back. A movable pin is installed to reduce rattling when connecting with the flying armor.

The left and right plates on the back can be slid up and down. The part except for the neck (gray part) is well detailed, and it eliminates the empty feeling when you glance at it.

Combine the plate with the back part of the fuselage. Combine the head and abdomen to complete the back of the torso. Here we will attach the plate that connects to the shoulder. The detail is perfect with backing parts.

A movable axis is provided at the base of the frame to which this plate is attached, so the plate itself can move flexibly. This eliminates the narrow range of movement of the shoulder, which was a weak point of the Zeta Gundam's solid.

Camille Bidan in a sitting pose (right in the photo) is inside of the cockpit. In addition, Camille in a standing pose (left in the photo) is also included. It looks like this in the cockpit. You can also change the orientation of Camille sitting in MS form and Wave Rider form.

Completion of the cockpit. The red part opens and closes. Furthermore, we will assemble the chest parts with the cockpit block. With the yellow duct parts attached.

Extra finish parts are incorporated into the chest. The chest has a very simple design, but the amount of information is added by adding extra finish parts. Install the fin under the duct. This fin can be moved independently up and down. The chest is completed by attaching the connecting arm to the torso.

Snap the arm part and combine it with the body block. By folding the chest part, the upper body except the arms is completed. This item has many places where the so-called "C side" is not intentionally included, which creates a sharp impression as a whole.

One of the parts that we focused on in this item is the slope of the chest, which is called "drooping chest". It is a shape that falls down with a stone that pursues the impression of the anime original.

Let's assemble the central block of the flying armor that is connected to the fuselage. Combine them to complete the central block. The colors around the thrusters are also wonderful. Sandwich the completed central block with the exterior parts and connect it to the fuselage.

When folding, pull out the connection pin from the back of the fuselage. By connecting to the pin, the folded state is kept without rattling.


Arms Unit

This forearm connection part rotates as shown in the picture. This makes it possible to do so-called "gawara bending". Connect the frame parts of the forearm. A slide mechanism is provided in the grenade launcher part.

The forearm has a slide mechanism that allows the arm to expand and contract when deformed. Add the red elbow parts to complete the upper arm and forearm. The yellow part of the forearm is a separate part, and it's wonderful that it's color-coded.

The pipe detail on the inside of the forearm is movable at the base. It is a lock part for extending and contracting the arm. Raise the pipe to unlock.

The effect of “Gwara Bending” by rotating the parts that connect the upper arm and forearm. With this, you can create an exquisite expression such as "bending forward a little without changing the direction of the arm when standing".

Assembling proses the Shoulder. Rotation shafts are provided on the upper and side armor of the shoulder armor. The thruster on the upper part of the shoulder armor. The yellow part is also color-coded by dividing the parts.

Dock the thruster to the shoulder armor. The thruster can be folded as shown in the photo with the movable shaft provided on the upper part of the shoulder armor. By folding the shoulder armor in this way, it can be stored compactly in the torso during Wave Rider transformation.

The front and rear parts of the shoulder armor. The yellow part is also a separate part. The shoulder parts are completed by combining them. The front and rear armor can be moved slightly, so you can avoid interference with the arm during action.

As an aside, the manual this time states that "All the parts of this runner were used" in each process. I'm glad to see this consideration to prevent forgetting to turn it off.

Two types of hand parts are included, and this is a hand part that replaces the rifle handle, saber handle, and palm. The details are also excellent. I'm glad that the thumb cover is reproduced properly.

The other hand part is a clenched fist. It is a very powerful model. The arms are completed by combining the parts assembled up to this point. Sufficient range of motion.

The effect of "Gwara bending". It will give you a strong standing figure when you are standing pose.


Waist Unit

This frame has many movable axes for Wave Rider deformation. The part indicated by the up and down arrows on the left side of the photo is the lock part of the arm that opens wide to the left and right when the Wave Rider is transformed. The movable shaft on the right side of the photo is used to increase the holding force during Wave Rider.

By unlocking the lock parts introduced in the previous photo, you can expand the arms to the left and right. The red of the vernier part is color-coded by dividing the parts. The details behind the armor are also substantial. Assemble the central block and combine it with the frame to complete the waist rear armor.

Combining with the central block completes the waist front armor. The blue part of the central block has a movable shaft and can be deployed. It becomes a landing gear when in Wave Rider form.

After attaching the front armor to the frame, the waist is completed. Since the side armor is connected to the leg, we will introduce it in the leg assembly process.


Legs Unit

Start with your ankles. A movable axis is provided in the center of the frame, and it can be folded during Wave Rider transformation. After attaching the exterior, the ankle is complete.

The details on the soles are also substantial. Extra finish parts are arranged on the ankle, and you can see it from the top of the foot and the sole. The ankle is folded. The heel part goes inside the toe part, so it is very compact. This is the knee joint block.

When the joint is bent during Wave Rider deformation, the shape of the knee joint block itself changes due to the multiple built-in movable axes. It can be folded compactly to realize the beautiful proportions of the Wave Rider. This is the thruster unit behind the shin. You can pull out the bottom vernier and the top black cover part.

Connect the parts assembled so far with the shin frame parts. The frame parts of the shin are also full of details and plenty of highlights. A roll axis is installed at the base of tight.

Attach the exterior to complete the tight. This is the inner part of the thruster of the shin. Very cool detail. The shin part just before attaching the exterior looks like this. Yellow and blue parts for color coding are assembled.

Attach the shin exterior to complete the legs. The movable range is also perfect. This is the waist side armor attached to the leg. The rack opens and closes, and the handle of the beam saber can be stored.

Connected to tight with a ball joint. Since the connection is via an arm, it can be moved flexibly. Combining the parts assembled up to this point completes the main body.


Wing Backpack Unit

The left and right units are equipped with landing gear that can be pulled out. The colors of the wings are also beautiful. In addition to expanding and storing the wings, you can slide the connection arm with the fuselage up and down.

Flying armor left and right units are complete. It is a very simple parts configuration. Extra finish parts are also arranged here. By the way, the lower part of the red edge part has a slight gap when the wing is retracted, and the gap closes when the wing is deployed. This is a cool interpretation.

Attach the flying armor to the back to complete the Zeta Gundam body. 


Weaponry

The internal structure of the Beam Rifle. The yellow part is color-coded by dividing the parts. Weapons are no exception. The barrel of the beam rifle can be extended and retracted by sliding, and the grip and Wave Rider connection pin are movable. You can also remove the energy pack. The shield can be expanded and contracted by sliding the tip. All yellow parts are color-coded by part division.

You can also pull out the landing gear. The tightly packed interior is one of the highlights. If you attach the granade pack to the latch part of the forearm and slide it, the cover opens and the grenade bullet pops out. Now, all you have to do is apply the water transfer decals.


 

Transformation into Wave Rider Mode.

First fold the antenna and turn the head up to avoid interference. Remove the armament and replace the hand parts with a clenched fist. Raise the chest armor along with the cockpit block.

Pull out the chest armor and raise the bar inside the torso that was a stopper. At this time, along with lifting the fins under the chest duct, change the orientation of Camille's body in the cockpit block.

Push the head inside the torso and flip the chest armor upwards. Remove the lock parts and fold the abdomen. At the same time, shorten the extended arm when raising the chest armor.

We will transform the arm. First fold the shoulder thrusters, then pull out the hand parts and fold them inwards. Raise the pipe parts on the forearm and slide the arm to shrink it. After shrunk, you can lock the shrunk state by laying down the pipe parts again.

Fold the arms forward. And release each lock part of the waist frame. *In the photo, the left arm and left flying armor have been removed to make it easier to see the structure. Deploy the connecting arm of the flying armor. Since the lock parts of the waist frame have been removed, the legs can be opened together with the arms.

Open the legs. While rotating the arm that holds the leg, place the leg at the position shown in the photo. Fold the waist front armor inward and push the arms into the clearance.

Rotate the left and right flying armor to change the up and down direction. Furthermore, the flying armor wings are deployed. Move the flying armor to the front (in the direction of the bottom of the Wave Rider). At this time, the flying armor and the forearm are connected by the latch, so there is no rattling.

From the top of the Wave Rider. Rotate the waist side armor and bring it to the position in the photo. From here, we will transform the legs. First, pull out the thruster unit behind the shin. At the same time, slide the knee armor upward.

Pull out the black cover parts inside and the vernier. Bend your knees to the position shown in the photo. Lower the thruster unit behind the shin so that it covers the exposed knee joint. Fold your ankles together.

Bend the shield outwards and pull up the joint parts that connect to the arms in MS form. Connect the shield to the back of the Wave Rider. It is wonderful that the upper body of Zeta Gundam is completely hidden.

Connect and lock the lock parts on the upper part of the waist rear armor with the blue parts (parts corresponding to the back plate in MS form). This ensures a stable and consistent connection between the Wave Rider front and rear.

Change the direction of the unit in the center of the flying armor. Slide the top blue plate forward. This makes the gaps created during deformation invisible. The beam rifle shortens the barrel and folds the grip. Pull out the connecting pin at the same time.

After connecting the beam rifle to the top, the wave rider is complete. The deployment of the landing gear.

 

Summary

From the strong proportions of the MS form, to the thin and short wedge-shaped wave rider form, to the sharp edge work that adjusts the C surface, it was a really wonderful kit. 

Regarding the elaborate gimmicks, I was able to get a sense of the strange feeling that "it's a simple and easy-to-understand assembly process, but on the contrary, a complicated mechanism is completed." This is a product that will make you feel the evolution of Gunpla, so please pick it up and experience it.


Gallery

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai



Gallery of Contents

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai


Gallery of Build : Work In Progress

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai


Gallery of  Transformation into Wave Rider Mode

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

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REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai

REVIEW MG 1/100 MSZ-006 Zeta Gundam ver. KA, Bandai


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